Showing posts with label Deities. Show all posts
Showing posts with label Deities. Show all posts

Monday, August 8, 2011

Divining Awesome - Evil Edition

Last time, I listed a number of good and unaligned deities for your consideration. It is possible that some of your heroes have darker aspirations. Having played a cleric to a dark force myself, I understand that sometimes its nice to rock out with the dark side. So, for the evil crowd out there, I present my favorite five evil deities:

Number Five: Gruumesh
Alignment: Chaotic Evil
Domains: Orcs, Slaughter, URRRG SMASHY-SMASHY!
MO: Gruumesh is the one-eyed god of slaughter. He idealizes the cruel ways of the orcs just as Moradin embodies the ideals of the dwarves. Gruumesh doesn't want to rule the world with his vast hordes, he just wants the burn it all down. He has no interest in conquering territory or enslaving foes. For Gruumesh and his followers, destruction in the ultimate ideal. That's probably why the "Gruumesh and Son" home decoration company tanked so hard.

Number Four: Vecna
Alignment: Neutral Evil
Domains: Secrets, Necromancy, The Jibblies
MO: Vecna was once a mortal. Through his tireless research into arcane secretes, he became a lich and, eventually, a god. Before his transcendence, he was betrayed by his trusted lieutenant, Kas. The former ally cut off Vecna's hand and gouged out his eye. The Eye and Hand of Vecna, as well as the Sword of Kas, have all become iconic artifacts in Dungeons and Dragons. You may not see eye to eye with the lord of secrets, but you have to give him a hand.

Number Three: Loth
Alignment: Chaotic Evil
Domains: Lies, Spiders, Drow, Creepy Crawlies
MO: Loth doesn't have the same connection with her Drow that other deities have with their followers. She doesn't perpetuate the ideals of the dark elves, she only rules them with an iron fist (and waaaaay too many legs). The drow society is a ridged matriarchy, when men only fit to serve or be sacrificed by the priestesses of the wicked spider goddess. It's no wonder so many of them escape the underground to become angsty anti-heroes.

Number Two: Bane

Alignment: Lawful Evil
Domains: Tyranny, Discipline, War, Kicking Ass (for Evil)
MO: Bane is the brother of combat extraordinaire, Kord. At the dawn of time, when the gods clashed with the powerful primordials, it was Bane who organized the gods into an army and ensured their victory. His original intent was to retain that discipline and rule as King of the Gods, but that didn't really work out. Did I mention that Bane is depicted in full Spartan armor? Following him is not for the faint of heart of the weak of arm.

Number One: Tiamat
Alignment: Chaotic Evil
Domains: Greed, Wealth, Evil Dragons, Rage Face x5
MO: Tiamat is at the top of this list because she is way ahead of the competition. Five heads to be exact, one for each color of chromatic dragon. Each of those heads has its own breath weapon, meaning that this terrifying beastie has an arsenal of elemental fury to back her up. Tiamat's believers are obsessive hoarders, even more so than ordinary dragons. Each of her follower's hoard must have a sizable pile set aside for The Queen of Avarice.

That concludes the list of my favorite Evil deities. When playing my own cleric of Bane, I really enjoyed walking on the dark side. Do you have your own characters who worshiped figures of Evil? Do you think my list is all wrong? Let me know in the comments!

Monday, July 25, 2011

Divining Awesome

The DnD world is big on religion and features grand, sweeping pantheons of powerful deities. The Gods, prophets, and otherworldly Pasta Monsters that make up the religious landscape of our daily lives cannot be found in the Player's Handbook, however. DnD presents you with eleven choices of primary worship, all of which are notable in their own ways. To help you out with what must be a very difficult choice I have selected five notable deities to count down.

Number Five: Pelor

Alignment: Good
Domains: The Sun, Summer, Not Liking Evil Much
Overview: Those of you versed in ancient Greek and Roman mythology are no doubt familiar with Apollo, the God of the Sun. He is an exceptionally strong and handsome man who drives the fiery sun chariot across the sky each day. Pelor, despite also being a sun god, is nothing like that. He's far more of a priestly god, using his powers to heal the sick, bring mercy and compassion into areas of darkness, and oppose undead things.

Assessment: Pelor is, without question, the most boring deity in Dungeons and Dragons. You know they're struggling for material when "hates undead" makes it into the description of a good deity. Can you imagine any god with even a glimmer of good intention seeing the desecration and reanimation of loved ones and saying, "You know what the world needs? More of that." I didn't think so.

Number Four: Moradin
Alignment: Lawful Good
Domains: Dwaves, Creation, Really Big Hammers
Overview: Moradin is the epitome of Dwarven ideas: a master craftsman (craftsdwarf?) with unwavering loyalty and a taste for good booze. He is deified proof that Lawful Good doesn't mean you don't know how to party. Moradin is also the creator of the Dwarves, though he didn't exactly shake a leg once they were enslaved by the giants (A deity letting his "chosen people" be enslaved? Never).

Assessment: Moradin claims to be Lawful Good, but I think his alignment is more "Dwarf." If you are a dwarf, you should consider following the divine forge-master. If you aren't a dwarf, you may still find Moradin's passion for metalwork and/or heavy drinking to be right up your alley. Tradition is also a big part of Moradin's fellowship so no matter what your taste, he's the one deity that will never come up short.

Number Three: The Raven Queen
Alignment: Unaligned
Domains: Dying, Fate, Brooding, Crawling in Thy Skin, The Wounds That Will Not Heal
Overview: Ah, The Raven Queen. No other divine being captures the tradition of brooding dark heroes quite as well as she. Hers is the domain of dying, but not death. She guides each departed soul through the bleakness of the Shadowfell and on to their ultimate destination (conveniently retaining those souls who don't know exactly where they're headed). She is death, but not the Grim Reaper we're so used to.

Assessment: I have a love/hate relationship with Miss Raven. Conceptually, she's pretty cool. There's something very interesting about anyone tasked with the safe transit of the departed. Unfortunately, those who follow her tend to fall into the Brooding Anti-Hero camp that I hate so much. A hero who worships the person who will ultimately decide their fate can be played many ways. Make sure yours is played one of the ways that hasn't been done a million times before.

Number Two: Bahamut
Alignment: Lawful Good
Domains: Good Dragons, Protection, Setting Evil on Fire
Synopsis: Bahamut is The Platinum Dragon, the one being able to make dragons feel inferior. He's a strict Lawful Good, stomping out Evil and Tyranny wherever it can be found. His teachings don't focus on the destruction of evil however, emphasizing instead the protection of the injured and oppressed. If the baddies don't get the hint and shape up, you may bring down the holy wrath of wtfpwning.

Assessment: As a dragon, Bahamut already gets a ton of bonus cool points. The lack of Draconic rampaging may be a disappointment for some, but you should get over that by reminding yourself that you worship a dragon. I do find his Lawful Good alignment to be limiting. As an adventurer, it can be a pain in the ass to follow all the rules all the time. Thankfully, Bahamut prefers to observe and keep his hands out of mortal affairs.

Number One: Kord

Alignment: Unaligned
Domains: Storms, Battle, Kicking Ass, Taking Names, Chewing Gum
Synopsis: Kord is the Lord of Battle and the god of storms. He is the ideal adventurer's deity, endorsing the wanton violence that seems to follow a party of heroes wherever they go. Despite being unaligned, Kord still has some sense of justice. He doesn't endorse beating up anyone, anywhere. There's still an expectation that the fight will be in the name of greater justice.

Assessment: Kord is an excellent choice for any race, any class. His focus on combat fits in with the adventuring life and his monosyllabic name fits into any battle cry. Kord is a deity for anyone who enjoys the thrill of combat, contests of strength, and occasionally punching someone in the face just because they deserve it.